Master of Arts in Educational Technology (OMET) Pepperdine University  
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Class Notes - Day 1 and 2

July 15, 2008

Paul Sparks – Director OMET program
Opening greeting/intro - Bill Mosley – adjunct faculty OMET graduate, Cadre 3

What is technology?  The evolution of man and technology. 
What is technology for?  Calculations, analysis, storage and retrieval, connecting data, connecting people (most important).
Relating to technology – not about the technology, it’s about what we bring to technology.  We will learn in this program how to make technology valuable or how we learn to frame it for ourselves.

Pepperdine differs than other online courses:

  • Dialogue, not memorization
  • Process not just product
  • Warning=transformation
  • Action oriented
  • You are the program and the program becomes you
  • Community, community community

What is a Cadre?

  • Family – cadre Madre/padre
  • Resource – peers with expertise
  • Team – greater than the sum of the parts
  • Support – Friendship, feedback, fun

VirtCamp is:

  • One unit class – first class in program with course credit
  • Final requirement for admission – must complete the camp successfully
  • Microcosm of the program
  • Technology boot camp
  • “Hard” fun

Why VirtCamp?

  • Learn the tools
  • Enter the culture of OMET
  • Connect with your cadre
  • Be real before you be virtual
  • Loosen the pieces of what you know

Camp Rules:

  • Be an involved, reflective learner.
  • Put aside the skeptical observer.
  • Have fun. Leave your comfort zone.
  • Trust us – we know what we are doing
  • Its about the PROCESS and not the product

Your first hurdle – (First Assignment)
            Find your group
            Get a video camera
            Film and introduction for your group – 20 seconds each
            Stylized “B Roll” shots.  Other shots rather than a talking heads
            THEME:  OLYMPIC ATHLETES

            My group number 3 consists of:  Greg, Karen, Edgar and me

Reflection:  We each needed to take 20 minutes are record our thoughts for the day.

July 16, 2008
Class notes:

Bill opened the class today with a demo of Second Life. 
Brandy, Cadre 10, showed us her favorite reflection tool.  This free tool has been out for about 2 years. Jott is invaluable when it comes to logging your reflections of the OMET learning experience.  With Jott you can use your cell phone.  Program Jott into your cell phone.  It is a way in which you can call Jott and talk and record a message/though but it transcribes your thoughts/message into words.  You only get 30 seconds!  Dragon naturally speaking is yet another similar program but it is not free.  It is a software program that needs to be down loaded.

Bill demonstrated the free Web 2.0 tools. www.myomet.com/web20php

Todd, from Cadre 10, spoke to us about web design and how to use Dreamweaver.  You are going to need, for instance, everything you do in OMET goes on your website including papers, assignments, etc.  Instructors go to your site to check for your completed work.  Keep it simple, easily accessible, and user friendly.  Also, personal photos, quote (technology related), graphic or picture that reminds us of VirtCamp thus far. Go look at past cadre web sites for examples.

Folder/backend structure:

  • Main page (route) will have picture of yourself, etc.
  • Index.html (page one) each page will have index.html
  • Create folder – action research project (FYI-don’t abbreviate Action Research Paper to ARP use my “research” or “project.”)

Lower case, no spaces, and no special characters for file names and pages.

  • EDC 640 - VirtCamp
  • Action Research Project
  • EDC 641 – Distributed learning

We designed our own web page using these three images.

Background and purpose of Lego Olympics:

  • Hard Fun
  • Collaboration
  • Documentation & Observation
  • Analyzing a process

The Events:
            Hurdles – 6 hurdles
            Pole vault – build robot that will pole vault
            High jump – built a robot that can high jump
            Curved track 400m – one lap that stays on the track
            Long jump – running variable distance without going over foul line
            Hammer throw – release in proper direction with an upward angle
            Javelin – throw as far as possible
            Shot put – max distance, good form (pushed)

Learning artifacts:
Team video part
Reflections (your process/thoughts/method)

The point:
Look at how you tackle problems in a group context
Reflect on learning as a process and how to assess it
Do something that is hard and fun at the same time

Tools:
Lego computer (brick) with motors (a,b,c), program, sensors
Lego tower
Lego motor (use up to 3)
Touch sensor, wire lead into brick will register a binary input
Light port (sensor that measures light and shades of colors)
Rotation center (16th of a rotation measurement)
Wire lead to connect motor
Temperature sensor

Strategy:
            Build today, program tomorrow
            Conserve batteries
            Motors aren’t perfect
            Think outside the box
Play with the parts
Don’t lock yourself in (must be able to take the lid off the battery box)
Relax

We spent several hours on building our pole-vaulting robot.  I came up with the idea to catapult the pole-vaulter from a moving vehicle. 

Bill brought up a member of Cadre 9 (Colette) to demonstrate Skype and how you can talk person to person via the camera on your laptop. Most of this is just plug and play.  Best with just one on one with Skype.  She used this with her high school students.  Her classroom was interviewed for someone in a different state.  Her kids were totally engaged. She said it was one of the best things she did as a teacher/educator. 

Editing a Video:
Get it off camera – imovie for the Mac, or adobe
Get it all together -
Get it edited

Tonight we had the opportunity to use tapped in with Cadre 10’s last night of class.  They were also happy, helpful and encouraging.  Paul led the class from the back of our classroom.  Very interesting to see it all come together with my peers right next to me.